Breakthrough "Gameducation"
The game and the “learning” do not stop with the child’s passive
accumulation of knowledge, and pattern recognition. In accordance with
Bloom's taxonomy, the game requires the child’s understanding and
application while analyzing a constantly changing situation throughout the game.
While the child is immersed and focused on finishing the different levels of the game,
they are exposed to mathematical concepts hundreds of times and practice
thousands of geometric shapes with constant shape manipulation, all the while,
rediscovering the basic characteristics and principles of geometry.